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This is an 5.65inch colorful e-Paper display module, 600x448 resolution, supports ACeP (Advanced Color Paper) sveen-color.
VCC | 3.3V |
GND | GND |
DIN | SPI MOSI |
CLK | SPI SCK |
CS | SPI chip select (Low active) |
DC | Data/Command control pin (High for data, and low for command) |
RST | External reset pin (Low for reset) |
BUSY | Busy state output pin (Low for busy) |
This product is an E-paper device adopting the image display technology of Microencapsulated Electrophoretic Display, MED. The initial approach is to create tiny spheres, in which the charged color pigments are suspending in the transparent oil and would move depending on the electronic charge. The E-paper screen display patterns by reflecting the ambient light, so it has no background light requirement. Under ambient light, the E-paper screen still has high visibility with a wide viewing angle of 180 degrees. It is the ideal choice for E-reading. (Note that the e-Paper cannot support updating directly under sunlight)
Note: Different from the traditional SPI protocol, the data line from the slave to the master is hidden since the device only has display requirement.
SPI communication has data transfer timing, which is combined with CPHA and CPOL.
As you can see from the figure above, data transmission starts at the first falling edge of SCLK, and 8 bits of data are transferred in one clock cycle. In here, SPI0 is in used, and data is transferred by bits, MSB first.
An image is made of pixels. The sizes of every pixel defined who may color are supported by the e-Paper. Monochrome image use one bit for one pixel (0 and 1, black and white), in this case, if we want to display more colors, we should use more bits for every pixel.
You can refer to the Make BMP file for e-Paper" guide and make the image yourself for this module.
We need at least 3bits to display severe color. For easy programming, we and an 0 bit in front of it. In this case, we use 4 bits for every pixel.
Color | BIN | HEX | The color (reference) |
Black | 0b0000 | 0x0 | |
White | 0b0001 | 0x1 | |
Green | 0b0010 | 0x2 | |
Blue | 0b0011 | 0x3 | |
Red | 0b0100 | 0x4 | |
Yellow | 0b0101 | 0x5 | |
Orange | 0b0110 | 0x6 |
For example, if you want to display four colors, green, yellow, red and orange, it should be like as below:
Pixel | 1 | 2 | 3 | 4 | ||||||||||||
Bit | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Data | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 0 |
Color |
Data is saved in MSB formate and 1byte is equal to 8 bits.
Pixel | 1 | 2 | 3 | 4 | ||||||||||||
Bit | 7 | 6 | 5 | 4 | 3 | 3 | 1 | 0 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Data | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 0 |
Color | ||||||||||||||||
Byte | 0x25 | 0x46 |