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1.3inch LCD Display Module For Raspberry Pi Pico, 65K RGB Colors, 240 × 240 Pixels, SPI Interface.
The ST7789VW is a single-chip controller/driver for 262K-color, graphic type TFT-LCD. It consists of 240 source line and 320 gate line driving circuits. The resolution of this LCD is 240 (H) RGB x 240 (V), it supports horizontal mode and vertical mode, and it doesn't use all the RAM of the controller.
This LCD accepts 8-bits/9-bits/16-bits/18-bits parallel interface, that are RGB444, RGB565, RGB666. The color format used in demo codes is RGB565.
This LCD uses a 4-line SPI interface for reducing GPIO and fast speed.
Note: Different from the traditional SPI protocol, the data line from the slave to the master is hidden since the device only has a display requirement.
RESX Is the reset pin, it should be low when powering the module and be higher at other times;
CSX is slave chip select, when CS is low, the chip is enabled.
D/CX is data/command control pin, when DC = 0, write command, when DC = 1, write data
SDA is the data pin for transmitting RGB data, it works as the MOSI pin of SPI interface;
SCL work s the SCLK pins of SPI interface.
SPI communication has data transfer timing, which is combined by CPHA and CPOL.
CPOL determines the level of the serial synchronous clock at an idle state. When CPOL = 0, the level is Low. However, CPOL has little effect on the transmission.
CPHA determines whether data is collected at the first clock edge or at the second clock edge of the serial synchronous clock; when CPHL = 0, data is collected at the first clock edge.
There are 4 SPI communication modes. SPI0 is commonly used, in which CPHL = 0, CPOL = 0.
Please take care of the direction when you connect Pico, an USB port is printed to indicate. You can also check the pin of Pico and the LCD board when connecting.
You can connect the display according to the table.
e-Paper | Pico | Description |
VCC | VSYS | Power Input |
GND | GND | GND |
DIN | GP11 | MOSI pin of SPI, slave device data input |
CLK | GP10 | SCK pin of SPI, clock pin |
CS | GP9 | Chip selection of SPI, low active |
DC | GP8 | Data/Command control pin (High for data; Low for command) |
RST | GP12 | Reset pin, low active |
BL | GP13 | Backlight control |
A | GP15 | User button A |
B | GP17 | User button B |
X | GP19 | User button X |
Y | GP21 | User buttonY |
UP | GP2 | Joystick-up |
DOWM | GP18 | Joystick-down |
LEFT | GP16 | Joystick-left |
RIGHT | GP20 | Joystick-right |
CTRL | GP3 | Joystick-center |
Please refer to Raspberry Pi's guide: https://www.raspberrypi.org/documentation/pico/getting-started/
Open terminal and run the following command:
sudo apt-get install p7zip-full cd ~ sudo wget https://www.waveshare.com/w/upload/2/28/Pico_code.7z 7z x Pico_code.7z -o./Pico_code cd ~/Pico_code cd c/build/
This guides is based on Raspberry Pi.
Open a terminal and enter the directory of C codes:
cd ~/Pico_LCD_code/c/
Create a build folder and add SDK:
For example, if the path of SDK is ../../pico-sdk
Then you should create build and add the path like these:
mkdir build cd build export PICO_SDK_PATH=../../pico-sdk
Run cmake.. command to to generate Makefile file
cmake ..
Open main.c under the c folder, you can change the routine you need. This routine can drive the display of our company's Pico series and the source code will be updated all the time. Please select the corresponding LCD or OLED test function and comment out the irrelevant functions.
Run make command to build.
make -j9
After the compilation is complete, the uf2 file will be generated. Press and hold the button on the Pico board, connect the pico to the USB port of the Raspberry Pi through the Micro USB cable, and release the button. After connecting, the Raspberry Pi will automatically recognize a removable disk (RPI-RP2), and copy the main.uf2 file in the build folder to the recognized removable disk (RPI-RP2).
cp main.uf2 /media/pi/RPI-RP2/
This demo provides a simple program...
If your Thonny doesn't support Pico, you can update it with the following command:
sudo apt upgrade thonny
We package the hardware layer for easily porting to the different hardware platforms.
DEV_Config.c(.h) in the directory:...\c\lib\Config
#define UBYTE uint8_t #define UWORD uint16_t #define UDOUBLE uint32_t
void DEV_Module_Init(void); void DEV_Module_Exit(void); Note: 1.The functions above are used to initialize the display or exit handle.
void DEV_Digital_Write(UWORD Pin, UBYTE Value); UBYTE DEV_Digital_Read(UWORD Pin);
void DEV_SPI_WriteByte(UBYTE Value);
We provide basic GUI functions for testing, like draw point, line, string, and so on. The GUI function can be found in directory:..\c\lib\GUI\GUI_Paint.c(.h)
The fonts used can be found in directory: RaspberryPi\c\lib\Fonts
void Paint_NewImage(UWORD *image, UWORD Width, UWORD Height, UWORD Rotate, UWORD Color, UWORD Depth) Parameter: image : Name of the image buffer, this is a pointer; Width : Width of the image; Height: Height of the image; Rotate: Rotate angle of the Image; Color : The initial color of the image; Depth : Depth of the color
void Paint_SelectImage(UBYTE *image) Parameter: image: The name of the image buffer, this is a pointer;
void Paint_SetRotate(UWORD Rotate) Parameter: Rotate: Rotate angle of the image, the parameter can be ROTATE_0, ROTATE_90, ROTATE_180, ROTATE_270.
void Paint_SetMirroring(UBYTE mirror) Parameter: mirror: Mirror type if the image, the parameter can be MIRROR_NONE、MIRROR_HORIZONTAL、MIRROR_VERTICAL、MIRROR_ORIGIN.
void Paint_SetPixel(UWORD Xpoint, UWORD Ypoint, UWORD Color) Parameter: Xpoint: The X-axis position of the point in the image buffer Ypoint: The Y-axis position of the point in the image buffer Color : The color of the point
void Paint_Clear(UWORD Color) Parameter: Color: The color of the image
void Paint_ClearWindows(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color) Parameter: Xstart: X-axis position of the start point. Ystart: Y-axis position of the start point. Xend: X-axis position of the end point. Yend: Y-axis position of the end point Color: Color of the windows.
void Paint_DrawPoint(UWORD Xpoint, UWORD Ypoint, UWORD Color, DOT_PIXEL Dot_Pixel, DOT_STYLE Dot_Style) Parameter: Xpoint: X-axis position of the point. Ypoint: Y-axis position of the point Color: Color of the point Dot_Pixel: Size of the point, 8 sizes are available. typedef enum { DOT_PIXEL_1X1 = 1, // 1 x 1 DOT_PIXEL_2X2 , // 2 X 2 DOT_PIXEL_3X3 , // 3 X 3 DOT_PIXEL_4X4 , // 4 X 4 DOT_PIXEL_5X5 , // 5 X 5 DOT_PIXEL_6X6 , // 6 X 6 DOT_PIXEL_7X7 , // 7 X 7 DOT_PIXEL_8X8 , // 8 X 8 } DOT_PIXEL; Dot_Style: Style of the point, it define the extednded mode of the point. typedef enum { DOT_FILL_AROUND = 1, DOT_FILL_RIGHTUP, } DOT_STYLE;
void Paint_DrawLine(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color, LINE_STYLE Line_Style , LINE_STYLE Line_Style) Parameter: Xstart: Xstart of the line Ystart: Ystart of the line Xend: Xend of the line Yend: Yend of the line Color: Color of the line Line_width: Width of the line, 8 sizes are available. typedef enum { DOT_PIXEL_1X1 = 1, // 1 x 1 DOT_PIXEL_2X2 , // 2 X 2 DOT_PIXEL_3X3 , // 3 X 3 DOT_PIXEL_4X4 , // 4 X 4 DOT_PIXEL_5X5 , // 5 X 5 DOT_PIXEL_6X6 , // 6 X 6 DOT_PIXEL_7X7 , // 7 X 7 DOT_PIXEL_8X8 , // 8 X 8 } DOT_PIXEL; Line_Style: Style of the line, Solid or Dotted. typedef enum { LINE_STYLE_SOLID = 0, LINE_STYLE_DOTTED, } LINE_STYLE;
void Paint_DrawRectangle(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Draw_Fill) Parameter: Xstart: Xstart of the rectangle. Ystart: Ystart of the rectangle. Xend: Xend of the rectangle. Yend: Yend of the rectangle. Color: Color of the rectangle Line_width: The width of the edges. 8 sizes are available. typedef enum { DOT_PIXEL_1X1 = 1, // 1 x 1 DOT_PIXEL_2X2 , // 2 X 2 DOT_PIXEL_3X3 , // 3 X 3 DOT_PIXEL_4X4 , // 4 X 4 DOT_PIXEL_5X5 , // 5 X 5 DOT_PIXEL_6X6 , // 6 X 6 DOT_PIXEL_7X7 , // 7 X 7 DOT_PIXEL_8X8 , // 8 X 8 } DOT_PIXEL; Draw_Fill: Style of the rectangle, empty or filled. typedef enum { DRAW_FILL_EMPTY = 0, DRAW_FILL_FULL, } DRAW_FILL;
void Paint_DrawCircle(UWORD X_Center, UWORD Y_Center, UWORD Radius, UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Draw_Fill) Parameter: X_Center: X-axis of center Y_Center: Y-axis of center Radius:radius of circle Color: Color of the circle Line_width: The width of arc, 8 sizes are available. typedef enum { DOT_PIXEL_1X1 = 1, // 1 x 1 DOT_PIXEL_2X2 , // 2 X 2 DOT_PIXEL_3X3 , // 3 X 3 DOT_PIXEL_4X4 , // 4 X 4 DOT_PIXEL_5X5 , // 5 X 5 DOT_PIXEL_6X6 , // 6 X 6 DOT_PIXEL_7X7 , // 7 X 7 DOT_PIXEL_8X8 , // 8 X 8 } DOT_PIXEL; Draw_Fill: Style of the circle: empty or filled. typedef enum { DRAW_FILL_EMPTY = 0, DRAW_FILL_FULL, } DRAW_FILL;
void Paint_DrawChar(UWORD Xstart, UWORD Ystart, const char Ascii_Char, sFONT* Font, UWORD Color_Foreground, UWORD Color_Background) Parameter: Xstart: Xstart of the character Ystart: Ystart of the character Ascii_Char:Ascii char Font: five fonts are avaialble: font8:5*8 font12:7*12 font16:11*16 font20:14*20 font24:17*24 Color_Foreground: foreground color Color_Background: background color
void Paint_DrawString_EN(UWORD Xstart, UWORD Ystart, const char * pString, sFONT* Font, UWORD Color_Foreground, UWORD Color_Background) Parameter: Xstart: Xstart of the string Ystart: Ystart of the string pString:String Font: five fonts are available: font8:5*8 font12:7*12 font16:11*16 font20:14*20 font24:17*24的 Color_Foreground: foreground color Color_Background: background color
void Paint_DrawString_CN(UWORD Xstart, UWORD Ystart, const char * pString, cFONT* font, UWORD Color_Foreground, UWORD Color_Background) Parameter: Xstart: Xstart of string Ystart: Ystart of string pString:string Font: GB2312 fonts, two fonts are available : font12CN:ascii 11*21,Chinese 16*21 font24CN:ascii 24*41,Chinese 32*41 Color_Foreground: Foreground color Color_Background: Background color
void Paint_DrawNum(UWORD Xpoint, UWORD Ypoint, double Nummber, sFONT* Font, UWORD Digit,UWORD Color_Foreground, UWORD Color_Background); Parameter: Xstart: Left vertex X coordinate Ystart: Left vertex Y coordinate Nummber: The displayed number is stored in a 32-bit int type, which can be displayed up to 2147483647. font8:5*8 font12:7*12 font16:11*16 font20:14*20 font24:17*24 Digit: Display decimal places Color_Foreground: Foreground color Color_Background: Background color
void Paint_DrawTime(UWORD Xstart, UWORD Ystart, PAINT_TIME *pTime, sFONT* Font, UWORD Color_Background, UWORD Color_Foreground) Parameter: Xstart: Xstart of time Ystart: Ystart of time pTime:Structure of time Font: Ascii font, five fonts are avaialble font8:5*8 font12:7*12 font16:11*16 font20:14*20 font24:17*24 Color_Foreground: Foreground Color_Background: Background