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| Parameter | Value | Parameter | Value |
|---|---|---|---|
| Display Panel | AMOLED | Display Size | 1.43 inches |
| Display Resolution | 466 × 466 pixels | Display Colors | 16.7M |
| Display Brightness | 600 cd/m² | Contrast Ratio | 10000:1 |
| Communication Interface | QSPI | Driver IC | CO5300 |
| Touch Support | Yes | Touch Controller IC | CST820 |

This chapter contains the following sections. Please read as needed:
New to Arduino ESP32 development and looking for a quick start? We have prepared a comprehensive Getting Started Tutorial for you.
Note: This tutorial uses the ESP32-S3-Zero as a reference example, and all hardware code is based on its pinout. Before you start, we recommend checking the pinout of your development board to ensure the pin configuration is correct.
For the ESP32-S3-Touch-AMOLED-1.43C development board, Arduino IDE requires arduino-esp32 version v3.3.0 or later.
Please refer to the tutorial Installing and Configuring Arduino IDE to download and install the Arduino IDE and add ESP32 support.
Arduino\libraries directory within the package already contains all the library files required for this tutorial.| Library/File Name | Description | Version | Installation Method |
|---|---|---|---|
| LVGL | Graphics Library | v8.3.11/v9.5.0 | "Install Offline" |
There are strong dependencies between versions of LVGL and its driver libraries. For example, a driver written for LVGL v8 may not be compatible with LVGL v9. To ensure that the examples can be reproduced reliably, it is recommended to use the specific versions listed in the table above. Mixing different versions of libraries may lead to compilation failures or runtime errors.

The Arduino demos are located in the Arduino/examples directory of the demo package.
| Demo | Basic Program Description | Dependency Library |
|---|---|---|
| 01_ADC_Test | Get the voltage value of the lithium battery | - |
| 02_WIFI_AP | Set to AP mode to obtain the IP address of the access device | - |
| 03_WIFI_STA | Set to STA mode to connect to Wi-Fi and obtain an IP address | - |
| 04_Audio_Test | Play the sound recorded by the microphone through the speaker | LVGL V9.5.0 |
| 05_LVGL_V8_Test | LVGLV8 demo | LVGL V8.3.11 |
| 06_LVGL_V9_Test | LVGLV9 demo | LVGL V9.5.0 |
Demo Description
Hardware Connection
Code Analysis
printf("adc-example run\n"); // Terminal output information
bsp_batt_init(); // Initialize ADC channel
bsp_batt_get_voltage(); // Get battery voltage
bsp_batt_get_status(); // Get battery charging status
Operation Result
After the program is compiled and uploaded, open the serial monitor to see the printed output of the lithium battery voltage and charging information, as shown in the following figure:

Demo Description
Hardware Connection
Code Analysis
In the 02_WIFI_AP.ino file, locate ssid and password. Phones or other STA mode devices can then connect to the board using this SSID and password.
const char *ssid = "ESP32_AP";
const char *password = "12345678";
Operation Result
After flashing the program, open the Serial Terminal. If a device successfully connects to the hotspot, the MAC address of that device will be output, as shown:

Demo Description
Hardware Connection
Code Analysis
In the 03_WIFI_STA.ino file, locate ssid and password, and modify them to match the SSID and Password of an available router in the current environment.
const char *ssid = "you_ssid";
const char *password = "you_password";
Operation Result
After flashing the program, open the Serial Terminal. If the device successfully connects to the hotspot, the obtained IP address will be output, as shown in the figure:

Demo Description
Hardware Connection
Code Analysis
bsp_broolesia_display_init(); // Screen initialization
speaker = bsp_audio_codec_speaker_init(); // Obtain playback handle
microphone = bsp_audio_codec_microphone_init(); // Obtain recording handle
boot_button_ = new Button(BUTTON_0_GPIO_PIN);Instantiate button
InitializeButtons(); // Button callback initialization
ESP_ERROR_CHECK(esp_codec_dev_open(speaker, &fs)); // Open playback
ESP_ERROR_CHECK(esp_codec_dev_open(microphone, &fs)); // Open recording
ESP_ERROR_CHECK(esp_codec_dev_set_out_vol(speaker, 100)); // Set playback volume
ESP_ERROR_CHECK(esp_codec_dev_set_in_gain(microphone,35)); // Set recording gain
Operation Result
After the program is flashed, the screen displays as shown:

Demo Description
Hardware Connection
Code Analysis
#define BACKLIGHT_EN 1 // Macro definition, enable backlight test, enabled by default
bsp_broolesia_display_init(); // Initialize screen and LVGL
if(bsp_display_lock(-1) == ESP_OK) { // Wait for lock
lv_demo_widgets(); // LVGL default UI
bsp_display_unlock(); // Release lock
}
Operation Result
After the program is flashed, the device operation result is as follows:

Demo Description
Hardware Connection
Code Analysis
#define BACKLIGHT_EN 1 // Macro definition, enable backlight test, enabled by default
bsp_broolesia_display_init(); // Initialize screen and LVGL
if(bsp_display_lock(-1) == ESP_OK) { // Wait for lock
lv_demo_widgets(); // LVGL default UI
bsp_display_unlock(); // Release lock
}
Operation Result
After the program is flashed, the device operation result is as follows:

This chapter contains the following sections. Please read as needed:
New to ESP32 ESP-IDF development and looking to get started quickly? We have prepared a general Getting Started Tutorial for you.
Please Note: This tutorial uses the ESP32-S3-Zero as a teaching example, and all hardware code is based on its pinout. Before you start, it is recommended that you check the pinout of your development board to ensure the pin configuration is correct.
The following guide uses Windows as an example, demonstrating development using VS Code + the ESP-IDF extension. macOS and Linux users should refer to the official documentation.
Download the installation manager from the ESP-IDF Installation Manager page. This is Espressif's latest cross-platform installer. The following steps demonstrate how to use its offline installation feature.
Click the Offline Installer tab on the page, then select Windows as the operating system and choose your desired version from the filter bar.

After confirming your selection, click the download button. The browser will automatically download two files: the ESP-IDF Offline Package (.zst) and the ESP-IDF Installer (.exe).

Please wait for both files to finish downloading.
Once the download is complete, double-click to run the ESP-IDF Installer (eim-gui-windows-x64.exe).
The installer will automatically detect if the offline package exists in the same directory. Click Install from archive.

Next, select the installation path. We recommend using the default path. If you need to customize it, ensure the path does not contain Chinese characters or spaces. Click Start installation to proceed.

When you see the following screen, the ESP-IDF installation is successful.

We recommend installing the drivers as well. Click Finish installation, then select Install driver.

Download and install Visual Studio Code.
During installation, it is recommended to check Add "Open with Code" action to Windows Explorer file context menu to facilitate opening project folders quickly.
In VS Code, click the Extensions icon in the Activity Bar on the side (or use the shortcut Ctrl + Shift + X) to open the Extensions view.
Enter ESP-IDF in the search box, locate the ESP-IDF extension, and click Install.

For ESP-IDF extension versions ≥ 2.0, the extension will automatically detect and recognize the ESP-IDF environment installed in the previous steps, requiring no manual configuration.
The ESP-IDF demos are located in the ESP-IDF directory of the demo package.
| Demo | Basic Program Description | Dependency Library |
|---|---|---|
| 01_ADC_Test | Get the voltage value of the lithium battery | - |
| 02_WIFI_AP | Set to AP mode to obtain the IP address of the access device | - |
| 03_WIFI_STA | Set to STA mode to connect to Wi-Fi and obtain an IP address | - |
| 04_Audio_Test | Play the sound recorded by the microphone through the speaker | LVGL V9.5.0 |
| 05_LVGL_V8_Test | LVGLV8 demo | LVGL V8.3.11 |
| 06_LVGL_V9_Test | LVGLV9 demo | LVGL V9.5.0 |
| 07_FactoryProgram | Comprehensive demo | LVGL V9.5.0 |
Demo Description
Hardware Connection
Code Analysis
printf("adc-example run\n"); // Terminal output information
bsp_batt_init(); // Initialize ADC channel
xTaskCreate(Batt_LoopTask, "Batt_LoopTask", 4 * 1024, NULL, 3, NULL); // Create a task to obtain voltage and battery charging information
Operation Result
After the program is compiled and uploaded, open the serial monitor to see the printed output of the lithium battery voltage and charging information, as shown in the following figure:

Demo Description
Hardware Connection
Code Analysis
In the file softap_example_main.c, find SSID and PASSWORD, and then your phone or other device in STA mode can use the SSID and PASSWORD to connect to the development board.
#define EXAMPLE_ESP_WIFI_SSID "waveshare_esp32"
#define EXAMPLE_ESP_WIFI_PASSWORD "wav123456"
Operation Result
After flashing the program, open the Serial Terminal. If a device successfully connects to the hotspot, it will output the device's MAC address and IP address, as shown in the figure:

Demo Description
Hardware Connection
Code Analysis
In the file esp_wifi_bsp.c, find ssid and password, then modify them to the SSID and Password of an available router in your current environment.
wifi_config_t wifi_config = {
.sta = {
.ssid = "PDCN",
.password = "1234567890",
},
};
Operation Result
After flashing the program, open the Serial Terminal. If the device successfully connects to the hotspot, the obtained IP address will be output, as shown in the figure:

Demo Description
Hardware Connection
Code Analysis
bsp_broolesia_display_init(); // Screen initialization
speaker = bsp_audio_codec_speaker_init(); // Obtain playback handle
microphone = bsp_audio_codec_microphone_init(); // Obtain recording handle
boot_button_ = new Button(BUTTON_0_GPIO_PIN);Instantiate button
InitializeButtons(); // Button callback initialization
ESP_ERROR_CHECK(esp_codec_dev_open(speaker, &fs)); // Open playback
ESP_ERROR_CHECK(esp_codec_dev_open(microphone, &fs)); // Open recording
ESP_ERROR_CHECK(esp_codec_dev_set_out_vol(speaker, 100)); // Set playback volume
ESP_ERROR_CHECK(esp_codec_dev_set_in_gain(microphone,35));// Set recording gain
Operation Result
After the program is flashed, the screen displays as shown:

Demo Description
Hardware Connection
Code Analysis
#define BACKLIGHT_EN 1 // Macro definition, enable backlight test, enabled by default
bsp_broolesia_display_init(); // Initialize screen and LVGL
if(bsp_display_lock(-1) == ESP_OK) { // Wait for lock
lv_demo_widgets(); // LVGL default UI
bsp_display_unlock(); // Release lock
}
Operation Result
After the program is flashed, the device operation result is as follows:

Demo Description
Hardware Connection
Code Analysis
#define BACKLIGHT_EN 1 // Macro definition, enable backlight test, enabled by default
bsp_broolesia_display_init(); // Initialize screen and LVGL
if(bsp_display_lock(-1) == ESP_OK) { // Wait for lock
lv_demo_widgets(); // LVGL default UI
bsp_display_unlock(); // Release lock
}
Operation Result
After the program is flashed, the device operation result is as follows:

Demo Description
Hardware Connection
Operation Result
After flashing the factory firmware and restarting, the display on the development board will appear as shown below:

Development Board Design Files
ESP32-S3 Chip Official Manuals
Datasheets
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