Introduction
Introduction
This product is a high-performance, highly integrated microcontroller development board designed by Waveshare. It is equipped with a 3.49inch capacitive high-definition IPS screen, a highly integrated power management chip, a 6-axis sensor (3-axis accelerometer and 3-axis gyroscope), RTC, low-power audio codec chip, echo cancellation circuit, and other peripherals, for easy development and embedding into products.
Features
- Equipped with ESP32-S3R8 high-performance Xtensa 32-bit LX7 dual-core processor, up to 240MHz main frequency
- Supports 2.4GHz Wi-Fi (802.11 b/g/n) and Bluetooth 5 (BLE), with onboard antenna
- Built-in 512KB SRAM and 384KB ROM, stacked with 8MB PSRAM and external 16MB Flash
- Built-in 3.49inch high-definition capacitive touch IPS screen with a resolution of 172×640, 16.7M colors for clear color pictures
- Equipped with dual microphone array with noise reduction and echo cancellation circuit, suitable for accurate speech recognition and near/far-field wake-up applications
- Embedded AXS15231B display driver integrated circuit (DDIC), SPI/I2C communication
- Onboard QMI8658 6-axis IMU (3-axis accelerometer and 3-axis gyroscope) for detecting device deflection status, step counting, etc.
- Built-in PCF85063 RTC chip, facilitating the implementation of RTC functionality requirements
- Onboard programmable PWR and BOOT side buttons for customized function development
- Onboard 3.7V MX1.25 lithium battery recharge/discharge header
- Onboard TF card slot for flexible storage expansion and fast data transfer, suitable for data recording and media playback, simplifying circuit design
- Reserved 22PIN 2.54mm pitch through-hole pads for easy connection to external modules or functional expansion, enhancing development flexibility
Onboard Resources

1. ESP32-S3R8 WiFi and Bluetooth SoC, up to 240MHz operating frequency, with onboard 8MB PSRAM 2. SMD antenna Supports 2.4GHz Wi-Fi (802.11 b/g/n) and Bluetooth 5 (LE) 3. TCA9554PWR 8-bit I2C GPIO expansion chip 4. W25Q128JVSI 16MB Flash memory 5. ES8311 DAC audio decoding chip High-performance and low-power audio DAC 6. ES7210 ADC decoding chip High-performance and low-power audio ADC, supports multiple microphone inputs 7. QMI8658 3-axis gyroscope and 3-axis accelerometer, suitable for applications such as attitude sensing and motion recognition 8. Dual-microphone array design Dual-digital microphone array, supports more advanced voice interaction functions 9. TF card slot Supports FAT32-formatted TF card for data expansion | | 10. RESET button (back side) Press the BOOT button, then click the RESET button to enter download mode 11. PWR power button (back side) Enables power control via software configuration when using Lithium battery for power supply 12. BOOT button (back side) Press the BOOT button, then click the RESET button to enter download mode 13. MX1.25 2PIN speaker header (back side) Audio signal output, for connecting external speaker 14. IPEX Gen 1 connector For connecting external antenna, enabled via resoldering an onboard resistor 15. 22PIN 2.54mm pitch through-hole pads For connecting external modules and enabling functional expansion 16. Type-C port For program flashing and log printing 17. PCF85063 RTC clock chip, supports time retention |
LCD Screen Parameters
Display Panel | LCD | Display Size | 3.49 inch |
---|
Resolution | 172 × 640 | Display Color | 16.7M |
---|
Display Brightness | 350 cd/m2 | Contrast | 1200:1 |
---|
Display Interface | QSPI | Driver IC | AXS15231B |
---|
Touch Interface | I2C | Touch Type | Capacitive touch |
---|
Interfaces
For more details, please refer to the Schematic Diagram

Dimensions


Usage Guide
ESP32-S3-Touch-LCD-3.49 currently provides two development tools and frameworks, Arduino IDE and ESP-IDF, providing flexible development options, you can choose the right development tool according to your project needs and personal habits.
| |
---|

| Arduino IDEArduino IDE is an open source electronic prototyping platform, convenient and flexible, easy to get started. After a simple learning, you can start to develop quickly. At the same time, Arduino has a large global user community, providing an abundance of open source code, project examples and tutorials, as well as rich library resources, encapsulating complex functions, allowing developers to quickly implement various functions. |

| ESP-IDFESP-IDF, or full name Espressif IDE, is a professional development framework introduced by Espressif Technology for the ESP series chips. It is developed using the C language, including a compiler, debugger, and flashing tool, etc., and can be developed via the command lines or through an integrated development environment (such as Visual Studio Code with the Espressif IDF plugin). The plugin offers features such as code navigation, project management, and debugging, etc. |
Each of these two development approaches has its own advantages, and developers can choose according to their needs and skill levels. Arduino are suitable for beginners and non-professionals because they are easy to learn and quick to get started. ESP-IDF is a better choice for developers with a professional background or high performance requirements, as it provides more advanced development tools and greater control capabilities for the development of complex projects.
Components Preparation
- ESP32-S3-Touch-LCD-3.49 x1
- TF card (FAT32 format) x1
- USB cable (Type-A male to Type-C male) x1
Before operating, it is recommended to browse the table of contents to quickly understand the document structure. For smooth operation, please read the
FAQ carefully to understand possible problems in advance. All resources in the document are provided with hyperlinks for easy download.
Working with Arduino
This chapter introduces setting up the Arduino environment, including the Arduino IDE, management of ESP32 boards, installation of related libraries, program compilation and downloading, as well as testing demos. It aims to help users master the development board and facilitate secondary development. 
Environment Setup
Download and Install Arduino IDE
- Click to visit the Arduino official website, select the corresponding system and system bit to download

- Run the installer and install all by default
Install ESP32 Development Board
- Before using ESP32-related motherboards with the Arduino IDE, you must first install the software package for the esp32 by Espressif Systems development board
- According to board installation requirement, it is generally recommended to use Install Online. If online installation fails, use Install Offline.
- For the installation tutorial, please refer to Arduino board manager tutorial
- ESP32-S3-Touch-LCD-3.49 required development board installation description
Board name | Board installation requirement | Version number requirement |
---|
esp32 by Espressif Systems | "Install Offline" / "Install Online" | ≥3.1.0 |
Install Library
- ESP32-S3-Touch-LCD-3.49 library file installation instructions
Library Name | Description | Version | Library Installation Requirement |
---|
LVGL | Graphical library | v8.3.11/v9.3.0 | "Install Offline" |
SensorLib | Sensor control library | v0.3.1 | "Install Online" or "Install Offline" |
Run the First Arduino Demo
If you are just getting started with ESP32 and Arduino, and you don't know how to create, compile, flash, and run Arduino ESP32 programs, then please expand and take a look. Hope it can help you!
New Project
- Run the Arduino IDE and select
File
-> New Sketch

- Enter the code:
void setup() {
Serial.begin(115200);
}
void loop() {
Serial.println("Hello, World!");
delay(2000);
}
- Save the project and select
File
-> Save As...
. In the pop-up menu, select the path to save the project, and enter a project name, such as Hello_World, click Save
Compile and Flash Demos
- Select the corresponding development board, take the ESP32S3 motherboard as an example:
①. Click to select the dropdown menu option Select Other Board and Port;
②. Search for the required development board model esp32s3 dev module and select;
③. Select COM Port;
④. Save the selection.

- If the ESP32S3 mainboard only has a USB port, you need to enable USB CDC, as shown in the following diagram:

- Compile and upload the program:
①. Compile the program; ②. Compile and download the program; ③. Download successful.

- Open the Serial Monitor window, and the demo will print "Hello World!" every 2 seconds, and the operation is as follows:

Demo

- ESP32-S3-Touch-LCD-3.49 Demo
Demo | Basic Description | Dependency Library |
---|
01_ADC_Test | Get the voltage value of the lithium battery | - |
02_I2C_PCF85063 | Print the real time of the RTC chip | SensorLib |
03_I2C_QMI8658 | Print the raw data from IMU | SensorLib |
04_SD_Card | Load and display the information of the TF card | - |
05_WIFI_AP | Set to AP mode to obtain the IP address of the access device | - |
06_WIFI_STA | Set to STA mode to connect to WiFi and obtain an IP address | - |
07_BATT_PWR_Test | When powered by a lithium battery alone, control the power using the PWR button | - |
08_Audio_Test | Play the sound recorded by the microphone through the speaker | --- |
09_LVGL_V8_Test | LVGLV8 demo | LVGL V8.4.0 |
10_LVGL_V9_Test | LVGLV9 demo | LVGL V9.3.0 |
Arduino Project Parameter Setting

01_ADC_Test
Demo description
- The analog voltage connected through the GPIO is converted to digital by the ADC, and then the actual lithium battery voltage is calculated and printed to the terminal.
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- adc_bsp_init(void): Initializes ADC1, including creating an ADC one-time trigger unit and configuring channel 3 for ADC1.
- adc_get_value(float *value,int *data): Reads the value of ADC1 channel 3 and calculates the corresponding voltage value based on the reference voltage and resolution, stores it at the position where the incoming pointer points to, and stores 0 if the read fails.
- adc_example(void* parameter): Initialize ADC1 and then create an ADC task that reads the ADC value every 1 second and calculates the system's voltage based on the raw ADC value.
Result demonstration
- The program compilation download is complete, and opening the serial port monitor will show the printed ADC values and voltage, as shown in the following figure:

02_I2C_PCF85063
Demo description
- Through the I2C protocol, initialize the PCF85063 chip, set the time, and then periodically read the time and print it to the terminal
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- void i2c_rtc_loop_task(void *arg) : Create an RTC task to implement RTC functionality, read the clock of the RTC chip every 1 second and then output it to the terminal
Result demonstration
- Open the serial port monitoring, you can see the RTC time of the printout, as shown in the figure below:

03_I2C_QMI8658
Demo description
- Through I2C protocol, initialize the QMI8658 chip, then read the corresponding attitude information every 200 milliseconds and print it to the terminal.
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- void i2c_qmi_loop_task(void *arg) : Create a QMI task to obtain attitude information. In the task, read and print the accelerometer and gyroscope data, and output the obtained results to the serial port console at an interval of 200 milliseconds.
Result demonstration
- Open the serial port monitoring, and you can see the original data output from the IMU (Euler angles need to be converted by yourself), as shown in the following figure:

04_SD_Card
Demo description
- Drive the TF card through SDMMC, and print the TF card information to the terminal after successfully mounting.
Hardware connection
- Install TF card in FatFs format on the board before powering on
Code analysis
- sdcard_init(void) : Initialize the TF card using the 4-wire SDMMC method.
- loop(): To test the read and write function of the TF card, you need to uncomment the
#define sdcard_write_Test
macro definition.
Result demonstration
- Click on the serial port monitoring device, you can see the information of the output TF card, practical_size is the actual capacity of the TF card, as shown in the figure below:

05_WIFI_AP
Demo description
- This demo can set the development board as a hotspot, allowing phones or other devices in STA mode to connect to the development board.
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- In the file
05_WIFI_AP.ino
, find ssid
and password
, then a phone or other device in STA mode can connect to the development board using these ssid and password.
const char *ssid = "ESP32_AP";
const char *password = "12345678";
Result demonstration
After flashing the program, open the serial terminal, if the device is successfully connected to the hotspot, the MAC address of the device will be output, as shown in the figure:

06_WIFI_STA
Demo description
- This example can configure the development board as a STA device to connect to the router and access the system network.
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- In the file
05_WIFI_STA.ino
, find ssid
and password
, then modify them to the SSID and Password of the available router in your current environment.
const char *ssid = "you_ssid";
const char *password = "you_password";
Result demonstration
After flashing the program, open the serial terminal, if the device is successfully connected to the hotspot, the IP address obtained will be output, as shown in the figure:

07_BATT_PWR_Test
Demo description
- Demonstrate how to control the power supply of the system through the PWR button when powered by a lithium battery.
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- setup_ui(lv_ui *ui) : Initialize the UI interface to visualize control.
- tca9554_init() : Initialize the lithium battery control IO port.
- button_Init(): Initialize buttons and various trigger events.
- example_button_pwr_task(void* parmeter): A task triggered by a button event.
Result demonstration
- After the demo is flashed, disconnect the USB power supply, connect the lithium battery, and power on by pressing and holding the PWR button, as shown in the figure:

1. Press and hold the PWR button, wait for the screen to display "On", which means that the startup is successful, and release the button
2. Press and hold the PWR button again, wait for the screen to display "Off", which means that the power is turned off successfully, and release the button
08_Audio_Test
Demo description
- Demonstrates how to get data from the microphone and then play it through the speaker
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- i2c_master_Init(): Initialize I2C bus.
- tca9554_init(): Initialize the power amplifier CTRL control IO port.
- lvgl_port_init(): Initialize the LVGL interface.
- user_audio_bsp_init(): Initialize the audio interface.
Result demonstration
- After the program is flashed, the main interface is as follows:

1. Click Recording to enter recording mode, speak into the MIC, and it will automatically end after 3 seconds
2. Click Play to play the sound you just recorded
09_LVGL_V8_Test
Demo description
- Implement some multi-functional GUI interfaces on the screen by porting LVGL V8.
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- If you need to rotate the display by 90 degrees, you can find the macro definition of
#define Rotated
in the user_config.h file, and set the value to "USER_DISP_ROT_90". - If backlight testing is needed, you can find the macro definition of
#define Backlight_Testing
in the user_config.h file, and set the value to "true".
#define Backlight_Testing 0
#define USER_DISP_ROT_90 1
#define USER_DISP_ROT_NONO 0
#define Rotated USER_DISP_ROT_NONO
Result demonstration
- After the demo is flashed, the running result of the device is as follows:

10_LVGL_V9_Test
Demo description
- Implement some multi-functional GUI interfaces on the screen by porting LVGL V9.
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- If you need to rotate the display by 90 degrees, you can find the macro definition of
#define Rotated
in the user_config.h file, and set the value to "USER_DISP_ROT_90". - If backlight testing is needed, you can find the macro definition of
#define Backlight_Testing
in the user_config.h file, and set the value to "true".
#define Backlight_Testing 0
#define USER_DISP_ROT_90 1
#define USER_DISP_ROT_NONO 0
#define Rotated USER_DISP_ROT_NONO
Result demonstration
- After the demo is flashed, the running result of the device is as follows:

Working with ESP-IDF
This chapter introduces setting up the ESP-IDF environment setup, including the installation of Visual Studio and the Espressif IDF plugin, program compilation, downloading, and testing of demos, to assist users in mastering the development board and facilitating secondary development.

Environment Setup
Download and Install Visual Studio
- Open the download page of VScode official website, choose the corresponding system and system bit to download

- After running the installation package, the rest can be installed by default, but here for the subsequent experience, it is recommended to check boxes 1, 2, and 3

- After the first two items are enabled, you can open VSCode directly by right-clicking files or directories, which can improve the subsequent user experience.
- After the third item is enabled, you can select VSCode directly when you choose how to open it
The environment setup is carried out on the Windows 10 system, Linux and Mac users can access
ESP-IDF environment setup for reference
Install Espressif IDF Plugin
- It is generally recommended to use Install Online. If online installation fails due to network factor, use Install Offline.
- For more information about how to install the Espressif IDF plugin, see Install Espressif IDF Plugin
Run the First ESP-IDF Demo
If you are just getting started with ESP32 and ESP-IDF, and you don't know how to create, compile, flash, and run ESP-IDF ESP32 programs, then please expand and take a look. Hope it can help you!
New Project


Create Demo
- Using the shortcut F1, enter esp-idf:show examples projects

- Select your current IDF version

- Take the Hello world demo as an example
①Select the corresponding demo
②Its readme will state what chip the demo applies to (how to use the demo and the file structure are described below, omitted here)
③Click to create the demo

- Select the path to save the demo, and require that the demos cannot use folders with the same name

Modify COM Port
- The corresponding COM ports are shown here, click to modify them
- Please select the COM ports according to your device (You can view it from the device manager)
- In case of a download failure, please press the Reset button for more than 1 second or enter download mode, and wait for the PC to recognize the device again before downloading once more

Modify Driver Object
- Select the object we need to drive, which is our main chip ESP32S3

- Choose the openocd path, it doesn't affect us here, so let's just choose one

Other Status Bar Functions
①.ESP-IDF Development Environment Version Manager, when our project requires differentiation of development environment versions, it can be managed by installing different versions of ESP-IDF. When the project uses a specific version, it can be switched to by utilizing it
②.Device flashing COM port, select to flash the compiled program into the chip
③.Select set-target chip model, select the corresponding chip model, for example, ESP32-P4-NANO needs to choose esp32p4 as the target chip
④.menuconfig, click it to modify sdkconfig configuration file, please refer to project configuration details
⑤.fullclean button, when the project compilation error or other operations pollute the compiled content, you can clean up all the compiled content by clicking it
⑥.Build project, when a project satisfies the build, click this button to compile
⑦.Current download mode, the default is UART
⑧.flash button, when a project build is completed, select the COM port of the corresponding development board, and click this button to flash the compiled firmware to the chip
⑨.monitor enable flashing port monitoring, when a project passes through Build --> Flash, click this button to view the log of output from flashing port and debugging port, so as to observe whether the application works normally
⑩.Debug
⑪.Build Flash Monitor one-click button, which is used to continuously execute Build --> Flash --> Monitor, often referred to as "little flame"

Compile, Flash and Serial Port Monitor
- Click on the all-in-one button we described before to compile, flash and open the serial port monitor

- It may take a long time to compile especially for the first time

- During this process, the ESP-IDF may take up a lot of CPU resources, so it may cause the system to lag
- If it is the first time to flash the program for a new project, you will need to select the download method, and select UART

- This can also be changed later in the Download methods section (click on it to pop up the options)

- As it comes with the onboard automatic download circuit, it can be downloaded automatically without manual operation
- After successful download, it will automatically enter the serial monitor, you can see the chip output the corresponding information and be prompted to restart after 10S

Use the IDF Demos
The following takes ESP32-S3-LCD-1.47-Demo as an example to introduce the two opening methods of the project and the general steps of use, and the detailed explanation of the ESP-IDF project. If you use other projects, the operation steps can be applied similarly.
Open In the Software
- Open VScode software and select the folder to open the demo

- Select the provided ESP-IDF example and click to select the file (located in the /Demo/ESP-IDF path under demo)

Open from Outside the Software
- Select the project directory correctly and open the project, otherwise it will affect the compilation and flashing of subsequent programs

- After connecting the device, select the COM port and model, click below to compile and flash to achieve program control

ESP-IDF Project Details
- Component: The components in ESP-IDF are the basic modules for building applications, each component is usually a relatively independent code base or library, which can implement specific functions or services, and can be reused by applications or other components, similar to the definition of libraries in Python development.
- Component reference: The import of libraries in the Python development environment only requires to "import library name or path", while ESP-IDF is based on the C language, and the importing of libraries is configured and defined through
CMakeLists.txt
. - The purpose of CmakeLists.txt: When compiling ESP-IDF, the build tool
CMake
first reads the content of the top-level CMakeLists.txt
in the project directory to read the build rules and identify the content to be compiled. When the required components and demos are imported into the CMakeLists.txt
, the compilation tool CMake
will import each content that needs to be compiled according to the index. The compilation process is as follows:

Demo

- ESP32-S3-Touch-LCD-3.49 Demo
Demo | Basic Description | Dependency Library |
---|
01_ADC_Test | Get the voltage value of the lithium battery | - |
02_I2C_PCF85063 | Print the real time of the RTC chip | SensorLib |
03_I2C_QMI8658 | Print the raw data from IMU | SensorLib |
04_SD_Card | Load and display the information of the TF card | - |
05_WIFI_AP | Set to AP mode to obtain the IP address of the access device | - |
06_WIFI_STA | Set to STA mode to connect to WiFi and obtain an IP address | - |
07_BATT_PWR_Test | When powered by a lithium battery alone, control the power using the PWR button | - |
08_Audio_Test | Play the sound recorded by the microphone through the speaker | --- |
09_LVGL_V8_Test | LVGLV8 demo | LVGL V8.3.11 |
10_LVGL_V9_Test | LVGLV9 demo | LVGL V9.3.0 |
11_FactoryProgram | Comprehensive demo | LVGL V8.3.11 |
Collapse01_ADC_Test
Demo description
- The analog voltage connected through the GPIO is converted to digital by the ADC, and then the actual lithium battery voltage is calculated and printed to the terminal.
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- adc_bsp_init(void): Initializes ADC1, including creating an ADC one-time trigger unit and configuring channel 3 for ADC1.
- adc_get_value(float *value,int *data): Reads the value of ADC1 channel 3 and calculates the corresponding voltage value based on the reference voltage and resolution, stores it at the position where the incoming pointer points to, and stores 0 if the read fails.
- adc_example(void* parameter): Initialize ADC1 and then create an ADC task that reads the ADC value every 1 second and calculates the system's voltage based on the raw ADC value.
Result demonstration
- The program compilation download is complete, and opening the serial port monitor will show the printed ADC values and voltage, as shown in the following figure:

Collapse02_I2C_PCF85063
Demo description
- Through the I2C protocol, initialize the PCF85063 chip, set the time, and then periodically read the time and print it to the terminal
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- void i2c_rtc_loop_task(void *arg) : Create an RTC task to implement RTC functionality, read the clock of the RTC chip every 1 second and then output it to the terminal
Result demonstration
- After the program is compiled and downloaded, open the serial port monitoring to see the RTC time of the printout, as shown in the following figure:

Collapse03_I2C_QMI8658
Demo description
- Through I2C protocol, initialize the QMI8658 chip, then read the corresponding attitude information every 200 milliseconds and print it to the terminal.
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- void i2c_qmi_loop_task(void *arg) : Create a QMI task to obtain attitude information. In the task, read and print the accelerometer and gyroscope data, and output the obtained results to the serial port console at an interval of 200 milliseconds.
Result demonstration
- Open the serial port monitoring, and you can see the original data output from the IMU (Euler angles need to be converted by yourself), as shown in the following figure:

Collapse04_SD_Card
Demo description
- Drive the TF card through SDMMC, and print the TF card information to the terminal after successfully mounting.
Hardware connection
- Install TF card in FatFs format on the board before powering on
Code analysis
- sdcard_init(void): Initialize the TF card using the 1-wire SDMMC method.
- sdcard_loop_task(void *arg): A task to test TF card read and write functionality. You need to uncomment the
#define sdcard_write_Test
macro definition.
Result demonstration
- Click on the serial port monitoring device, you can see the information of the output TF card, practical_size is the actual capacity of the TF card, as shown in the figure below:

Collapse05_WIFI_AP
Demo description
- This demo can set the development board as a hotspot, allowing phones or other devices in STA mode to connect to the development board.
Code analysis
- In the file
softap_example_main.c
, find SSID
and PASSWORD
, and then your phone or other device in STA mode can use the SSID and PASSWORD to connect to the development board.
#define EXAMPLE_ESP_WIFI_SSID "waveshare_esp32"
#define EXAMPLE_ESP_WIFI_PASSWORD "wav123456"
Result demonstration
After flashing the program, open the serial terminal, if the device is successfully connected to the hotspot, the MAC address and IP address of the device will be output, as shown in the figure:

Collapse06_WIFI_STA
Demo description
- This example can configure the development board as a STA device to connect to the router and access the system network.
Code analysis
- In the file
esp_wifi_bsp.c
, find ssid
and password
, then modify them to the SSID and Password of the available router in your current environment.
wifi_config_t wifi_config = {
.sta = {
.ssid = "PDCN",
.password = "1234567890",
},
};
Result demonstration
After flashing the program, open the serial terminal, if the device is successfully connected to the hotspot, the IP address obtained will be output, as shown in the figure:

Collapse07_BATT_PWR_Test
Demo description
- Demonstrate how to control the power supply of the system through the PWR button when powered by a lithium battery.
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- setup_ui(lv_ui *ui): Initialize the UI interface to visualize control.
- tca9554_init(): Initialize the lithium battery control IO port.
- button_Init(): Initialize buttons and various trigger events.
- example_button_pwr_task(void* parmeter): A task triggered by a button event.
Result demonstration
- After the demo is flashed, disconnect the USB power supply, connect the lithium battery, and power on by pressing and holding the PWR button, as shown in the figure:

1. Press and hold the PWR button, wait for the screen to display "On", which means that the startup is successful, and release the button
2. Press and hold the PWR button again, wait for the screen to display "Off", which means that the power is turned off successfully, and release the button
Collapse08_Audio_Test
Demo description
- Demonstrates how to get data from the microphone and then play it through the speaker
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- i2c_master_Init(): Initialize I2C bus.
- tca9554_init(): Initialize the power amplifier CTRL control IO port.
- lvgl_port_init(): Initialize the LVGL interface.
- user_audio_bsp_init(): Initialize the audio interface.
Result demonstration
- After the program is flashed, the main interface is as follows:

1. Click Recording to enter recording mode, speak into the MIC, and it will automatically end after 3 seconds
2. Click Play to play the sound you just recorded
3. Click Play Music to play a piece of music
4. Click Music Exit to interrupt music playback
Collapse09_LVGL_V8_Test
Demo description
- Implement some multi-functional GUI interfaces on the screen by porting LVGL V8.
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- If you need to rotate the display by 90 degrees, you can find the macro definition of
#define Rotated
in the user_config.h file, and set the value to "USER_DISP_ROT_90". - If backlight testing is needed, you can find the macro definition of
#define Backlight_Testing
in the user_config.h file, and set the value to "true".
#define Backlight_Testing 0
#define USER_DISP_ROT_90 1
#define USER_DISP_ROT_NONO 0
#define Rotated USER_DISP_ROT_NONO
Result demonstration
- After the demo is flashed, the running result of the device is as follows:

Collapse10_LVGL_V9_Test
Demo description
- Implement some multi-functional GUI interfaces on the screen by porting LVGL V9.
Hardware connection
- Connect the board to the computer using a USB cable
Code analysis
- If you need to rotate the display by 90 degrees, you can find the macro definition of
#define Rotated
in the user_config.h file, and set the value to "USER_DISP_ROT_90". - If backlight testing is needed, you can find the macro definition of
#define Backlight_Testing
in the user_config.h file, and set the value to "true".
#define Backlight_Testing 0
#define USER_DISP_ROT_90 1
#define USER_DISP_ROT_NONO 0
#define Rotated USER_DISP_ROT_NONO
Result demonstration
- After the demo is flashed, the running result of the device is as follows:

Collapse11_FactoryProgram
Demo description
- Comprehensive project, you can simply test the onboard hardware functions, or directly use the BIN firmware we provide for flashing.
Hardware connection
- Connect the board to the computer using a USB cable
Result demonstration
- The main interface is displayed as shown in the figure below:

1. You can check if the onboard hardware is working properly through the main interface
2. Swipe left to control the backlight
- Touch and Audio control interface, as shown in the figure:

1. Long press the BOOT button to enter the audio interface, where you can test recording and playback functions. Long press the BOOT button again to return to the main interface.
2. Click the BOOT button to enter the Touch interface, where you can draw Touch trajectories.
Flash Firmware Flashing and Erasing
Resources
Schematic Diagram
Demo
Datasheets
ESP32-S3
Other Components
Arduino
VScode
Other Resource Links
FAQ
Question: After the module downloads the demo and re-downloads it, why sometimes it can't connect to the serial port or the flashing fails?
Answer:
- Long press the BOOT button, press RESET at the same time, then release RESET, then release the BOOT button, at this time the module can enter the download mode, which can solve most of the problems that can not be downloaded.
Question: Failed to set up the VSCode environment?
Answer:
- First consider the network issue, try switching to another network
Question: Error when compiling an Arduino program?
Answer:
- Check if the Arduino IDE -> Tools is correctly configured
Question: Is it stuck when sliding pictures displayed?
Answer:
- Modify LVGL display cache to the full screen size
- Modify the LV_IMG_CACHE_DEF_SIZE option in the configuration to 1000 to achieve some optimization
Question: Can't display Chinese?
Answer:
- Basic Chinese can be displayed, but if it is a rare character, it cannot be displayed
- You can transcode the required rare characters through the transcoding software, and then add them to the project font library
Question: How to deal with the first compilation of the program being extremely slow?
Answer:
- It's normal for the first compilation to be slow, just be patient
Question: How to handle the display "waiting for download..." on the serial port after successfully ESP-IDF flashing?
Answer:
- Press the reset button on the board
Question: What should I do if I can't find the AppData folder?
Answer:
- Some AppData folders are hidden by default and can be set to show.
- English system: Explorer->View->Check "Hidden items"
- Chinese system: File Explorer -> View -> Display -> Check "Hidden Items"
Question: How do I check the COM port I use?
Answer:
①View through Device Manager: Press the Windows + R keys to open the "Run" dialog box; input devmgmt.msc and press Enter to open the Device Manager; expand the "Ports (COM and LPT)" section, where all COM ports and their current statuses will be listed.
②Use the command prompt to view: Open the Command Prompt (CMD), enter the "mode" command, which will display status information for all COM ports.
③Check hardware connections: If you have already connected external devices to the COM port, the device usually occupies a port number, which can be determined by checking the connected hardware.
①Use the dmesg command to view: Open the terminal.
①Use the ls command to view: Enter ls /dev/ttyS* or ls /dev/ttyUSB* to list all serial port devices.
③Use the setserial command to view: Enter setserial -g /dev/ttyS* to view the configuration information of all serial port devices.
Question: Why does the program flashing fail when using a MAC device?
Question: How to use SquareLine Studio to design interfaces?
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